Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
Bolovorix
Home
›
face weighted vertex normals
The BRAWL² Tournament Challenge has been announced!
It starts May 12, and ends Sept 12. Let's see what you got!
https://polycount.com/discussion/237047/the-brawl²-tournament
face weighted vertex normals
Discussion List
Topic
Replies
Latest Post
[UE4] SciFI Mech Weapons Factory (WIP)
Hello polycount,my name is Daniel Brück, I am a 3D artist and have been working in architectural visualization for the last two years. But since I learned Game Art and 3d animation (game development …
3
Last
Daniel_B
Mar 2021
Edit a mesh with weighted normals.
There is some way to edit a mesh in 3ds max with weighted normals, without breaking the normals that have already been edited. The normals are broken as soon as you cut the mesh or add an edit poly i…
16
Last
german01
Nov 2020
I don't understand how to face weight normals. Can someone help?
So I've tried this in different software and I end up getting the same results more or less, so it has to be that I'm doing something wrong and I don't understand how face weighting works.This is my …
14
Last
CodeferBlue
May 2020
Popular Tags
3D modeling
1,695
ZBrush
1,255
3d
1,188
Blender
1,109
Maya
1,061
Game Art
949
Character Art
901
3D Artist
884
environment art
837
Substance Painter
805
character
746
3d art
662
Unreal Engine 4
644
environment
611
3d character artist
561
stylized
530
Texturing
501
Hard Surface
491
concept art
465
Animation
463
UE4
458
critique
436
Props
429
3ds max
414
Unity
387