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Author:
Lucas Annunziata
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Latest Post
Unity Hex Map Generation
Hello,I have a question about generating hex maps, specifically a way to implement a 3D map with a hex overlay. The closest example I can find that is used in a game is from the title "For the King."…
1
Last
poopipe
Apr 2021
Houdini | Gradient Ascent, Descent & Contour Lines - Heightfields
https://vimeo.com/449966465We have already seen how to apply gradient ascent, descent and contour lines to heightfield like planar geometry. The same concept can be applied to heightfields.Because he…
0
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animatrix
Nov 2020
Houdini | Gradient Ascent & Descent - 3D Geometry
https://vimeo.com/448216526We have implemented gradient ascent and descent on planar geometry, much like a terrain where we used the gradient of the height.For an arbitrary geometry, what can we use …
0
Last
animatrix
Nov 2020
I'm an artist who wants to make my own game, what should I do?
Hello!My question is similar to this post I found after googling and was hoping I could get some advice on a bit of "dillema" I'm in. Any reply would be much appreciated.So basically, I'm an artist w…
6
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defragger
Jun 2020
Gameplay Programmer?
I believe that the position that I want to become is called a gameplay programmer, but I don't know if this is a specialized role, or if this is just a small part of the responsibilities that are spl…
2
Last
poopipe
Jul 2019
Max's 'silent' and 'minimized' mode is neither silent nor minimized?
So I've been working on this tool that allows a user to run maxscript files in succession on a selection of .max files, through the use of the command line interface that max offers. Now obviously I …
4
Last
MaVCArt
Dec 2015
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