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Author:
valentin_baguirov
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Looking for a texture Identity
Hi guys, I'm working on my visual identity for texturing my 3D models. I don't know which one of these has some potential to be worked further. So here I am, asking for your opinion, criticism and an…
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brunopasztor
Jul 2020
At wit's end with xNormal...
So I'm trying to bake PBR maps of my high poly mesh (a photo scan of some Cedar wood slats) onto this low poly plane. No matter what I try, the maps come out completely wrong. The diffuse comes out r…
2
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VenomSX
Jun 2019
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