Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
VinceOrcis
Home
›
3D Max AO bake normal map
3D Max AO bake normal map
Discussion List
Topic
Replies
Latest Post
Issues with normal map baking in 3ds max
hello guys.for the last three weeks im suffering with 3ds max baking my normal maps with problems. the funny thing is that i even tried xnormal but im still getting the same results. so basically i g…
1
Last
gnoop
Dec 2015
Terrible shading errors with baked normal maps
Hi,I have some issues using baked normal maps. Any tougher gradient gives massive shading errors, no matter what I do. The only solution is to use hard edges with UV splits at higher degrees.Baked a …
7
Last
JedTheKrampus
Nov 2015
Bobba Fett
This is mi first post and my first Videogame model. I created during the master advanced modeling for Animum 3D school. Based in my favorite character of Star Wars, Boba Fett and based the concept ar…
4
Last
ro3dgo
Nov 2015
Problem with Ambient Occlusion in Max (white crevices)
So I've been having this problem for a while, whenever I render AO in 3D Max, the deepest grooves are lit. I have this issue regardless of if the grooves are part of the normal map or if they're on t…
2
Last
ZimK
Nov 2015
Popular Tags
3D modeling
1,597
ZBrush
1,219
3d
1,120
Blender
1,042
Maya
1,014
Game Art
905
Character Art
854
3D Artist
830
environment art
799
Substance Painter
778
character
727
Unreal Engine 4
643
3d art
620
environment
589
3d character artist
530
stylized
510
Texturing
482
Hard Surface
469
UE4
457
Animation
446
concept art
438
critique
423
Props
412
3ds max
399
Unity
368