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Zbrush Loves Me

Shady-D
polycounter lvl 17
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Shady-D polycounter lvl 17
Well i wanna make my first normal map (woohoO!) So i have my model all done and uvwmapped, so i figured its time to export to zbrush, after i was done with my ultra high-poly sucky model i was wondering how to export the normal maps (i tried checking the zbrush tuts) so after a while i got desperate and exported it back to max (ye ye it lagged)
neways i tried to put on the unwrap uvw and there it shows how all the uvws have been resetted -_-'
Can anyone please help me? or maybe point me a tut wich shows how to do it properly, i checked out Poop's tut but that showed how to create one in Zbrush ratehr than from max 2 zbrush and back.

Oh yeah and, Can anyone explain me the clear difference between a normal map and a bump map? I get confused by those =/

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