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Watermill Environment - No Rest for the Wicked

robertvovk
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For my final project, I have been thinking a lot about the style I would like to adapt, as I like both stylized and realistic environments. I finally decided on an evironment inspired by the game No Rest fro the Wicked, which has a very specific painterly look, inspired a lot by the traditional baroque art by artists such as Caravaggio, characterized by their strong light and shadow contrast.

These are some of the main concepts that I would like to follow. Obviously, the overall shape of the building will be different as I will try to adapt the style of the game as close as possible, but these will serve great for some composition ideas.


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