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Game Development Thread: Artists & Developers Who Consistently Share Valuable Insights

polycount lvl 666
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littleclaude polycount lvl 666

Hello

I'm looking for tips for game developers, artists, and industry professionals who consistently share genuinely useful insights, workflows, production techniques, and career advice.


I'm interested in anyone who regularly post practical nuggets of information that help improve how we create games, build portfolios, market projects, or develop our careers.


A few examples that come to mind are Abraham Cozar for environment art and Thomas Brush for indie development and marketing, I'll post links below. Both have a knack for sharing actionable knowledge rather than just showcasing finished work. Who are your go-to developers, artists, technical artists, designers, or studio leads that consistently teach you something new?


Feel free to share:

  • Polycount sketchbooks and project logs
  • ArtStation blogs
  • YouTube channels
  • Twitter/X accounts
  • LinkedIn creators
  • Personal websites and newsletters

I'm hoping this thread can become a useful resource for anyone working in games, whether they're students, juniors, or experienced developers looking to keep learning.


Here is an example - 

Abraham Cozar - https://x.com/abraham_cozar  

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