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What Are You Working On? (3D) 2026

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  • ICESPADE
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    ICESPADE polycounter lvl 17
    I finally got a bit more time to carve away at this model. I was really hoping to push more on him last month, but that wasn't in my favor. Here's my current update. I tried seeing what the helmet might look like on him, but it doesn't go well with the current concept of him I am working from. Fits better with the cleaner version. Face needs to be flushed out more. Not really getting that high that I want. My imagination seems to be doing all the heavy lifting on that front.
    Thanks for having a look


  • Ruz
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    Ruz high dynamic range
    some recent doodles

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