Hi. Welcome to my digital sketchbook. I hope I go about this right. I specialise in characters and I'm aiming to focus on real-time for my portfolio. I'll be using this to log my progress with a new project I'll be starting. I'm planning on making my first ever mech/robot. Due to the time-frame I have, I'm not planning on anything crazy complex, so I've decided to pick the Death Egg Robot from Sonic 2. :) I plan on making a real-time version of it, so apart from my usual breakdowns and research, I need to find similar projects of anime-styled mechs that have been made real-time.
Any feedback or suggestions throughout this would be super welcome! :)
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I've pushed the jacket further in ZBrush. Refined areas, cleaned up the simulation noise, added additional folds, made areas more readable from a distance, re-did the seams, and added tertiary details etc. Currently in the process of retopologising for the low poly.
But yes, at a later date, I definitely aim to do the same for the other items of clothing. Will hopefully have a solid portfolio piece by the end.
Added some additional elements based on The Hunter from Bloodborne.
And went back to sort out the topology of the previous outfit. Sorted out the t-shirt and pants, merged the pieces together, and transferred the details for a cleaner high poly.