Love it. I see that you use procedural realtime masked textures for tanks. Hatch is baked/Baked masks or baked completely? Because it looks a bit better than rest
Cool execution, for me it's cabling that really sets the overall vibe by unifying a grungy industrial - cyberpunky service tunnel type aesthetic so curious if generated 'on the fly' or referenced? also probable nitpick but anyway a light coating of dirt/oily dust layer I think would be a fairly nice addition?
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Are you interested in feedback, or insights into potential improvements?