Hi there! I'm looking to create glass blocks in Substance Designer. Does
anyone have tips on how to achieve a glass effect? I've already designed ceramic wall tiles and thought I could modify them to make
glass blocks for a diner. I've been struggling to find clear tutorials,
so any guidance would be greatly appreciated! Thanks


Replies
the adobe standard material in designer supports transparency iirc , you might need to muck around with some parameters but you really need to set it up in whichever game engine you're targeting
there'll be a wide variety of ways to set it up documented on the internet (all of which will make me cross )