Hi there! I'm looking to create glass blocks in Substance Designer. Does
anyone have tips on how to achieve a glass effect? I've already designed ceramic wall tiles and thought I could modify them to make
glass blocks for a diner. I've been struggling to find clear tutorials,
so any guidance would be greatly appreciated! Thanks
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Replies
the adobe standard material in designer supports transparency iirc , you might need to muck around with some parameters but you really need to set it up in whichever game engine you're targeting