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Should this be a decal ? - Environment art in UE5 question

polycounter lvl 2
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Raphael_Bouch polycounter lvl 2

Hi, I would like to recreate this scene within Unreal Engine in a modular way as it is the standard today.

But I can't figure out what would be the best way to make those red & gold stripes (highlighted in green). My first thought is they are decals but at the same time they are wayyyyyyyyy too long to fit even on a 4k map without blurryness (and that would be very inneficient too I guess...).

So my question is how would you go about doing these for realtime ?

Thanks in advance !


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