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Reclaimed Forest Sword

grand marshal polycounter
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Ashervisalis grand marshal polycounter
Concept by Julio Nicoletti

Due to the incredibly high demand for stylized artists here in Vancouver, I thought I'd get a little experience mimicking other styles. I'm hoping to balance creating this sword with creating an environment for the Brawl contest which is likely going to be announced Monday. One of my aims here is to create 95% of the sword high poly in ZBrush, in order to get better at sculpting things other than damaged pillars and rocks.

So far, I've created very basic meshes used for measurements in Maya (i.e. the blade was just a rectangle), and brought it over into ZBrush, and this is what I have so far.

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