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Cave

Hello! This is my first experience in creating a full-fledged environment. For the basis of my idea, I took the work of two other artists that I will apply to my work. I sculpted the house and all the rocks and stones myself, and also made some props, and some I took from the sketchfab, many thanks to the authors if they see this. I used 2k resolution textures for work and created about 10 different materials: wood, earth, rocks. I decided that I would render this project in the Cycles engine, and not in Unreal Engine, because I was interested in what it was capable of. I hope you enjoy this work, if someone is interested in the details of creation, I will gladly tell you.

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