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Why does GOB bridge export partially an object from Blender to Zbrush

polycounter lvl 9
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Lifelover polycounter lvl 9

The body of my character is a single object and I'd like to send it over to Zbrush, but this is what happens instead:

1.jpeg

The armor and part of the boots disappear at the end of the process. Does anybody have an idea why is that?

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