Home Technical Talk

What are all the methods to texture game ready assets (methods studios actually use)?

triangle
Offline / Send Message
Sidney Eliot triangle

There are three ways I know of, to texture a model for a game, are there any other ways?


Method 1: Using layers, materials, smart materials (Example: realistic games)


Method 2: Hand painting textures (league)


Method 3: Using polypaint, mainly in zbrush but blender can also do it (just not as good) (Example: No idea)

Replies

Sign In or Register to comment.