Home 3D Art Showcase & Critiques

[WIP] Starship pilot

kohour
triangle
Offline / Send Message
kohour triangle

Hello there! First time posting here, so no idea if I'm doing everything right or not.

Have been working on this scene for a while, and today was the day when I've finally finished the highpoly for the character. The next is retopo... oh joy!

The base for the pilot was generated in Metahuman, character posing and rendering done in UE5, the rest - pure ZBrush.

Lighting preview; For the final render I'll strive for the feel the version without PH mats has (the two shots in the middle);

"Cradle" in the cockpit; Most of it was made for subdivision (pity tessellation isn't a thing in UE5);

Pilot's life support wetsuit

Replies

Sign In or Register to comment.