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How to chamfer cuts in cylinders properly (3ds Max)

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99isthebest polycounter lvl 2
Hi All,

I am struggling with chamfering a cut in a cylinder I have made. Trying to wrap my head around how I maintain sharp edges in the cut whilst keeping the cylinder round. 

This is the shape I have and you can see the areas I want to keep sharp:


Of Course without supporting edges I get this:


I can add supporting edges to get the sharpness I want:


But of course while the cut is the sharpness I want I no longer have a nice cylinder:


So I guess my question then is How do I maintain the sharpness of the cut but also the roundness of the cylinder. If you have any hints tips or tutorials you could share I would be eternally grateful. 

Thanks for your time. 

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  • Kanni3d
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    Kanni3d ngon master
    Larger cylinder segment. try 48 sided.
  • 99isthebest
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    99isthebest polycounter lvl 2
    Kanni3d said:
    Larger cylinder segment. try 48 sided.
    HI thank you for the response. I agree more sides will help but then I am still stuck with the lines from the chamfer going up the cylinder when trying to create the sharp edges. I'm guessing i need to clean up the vertical lines somehow but am not sure how to...


  • Kanni3d
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    Kanni3d ngon master
    Don't chamfer or "support" loop those details in, have the natural segments of the cylinder retain the shape and details. Likely you'll now need 96 segments (48 x 2). Try turbosmoothing via smoothing groups only to establish more geometry/curvature, then turbosmoothing for your soft edges.
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