Hi guys, new to mari here, learning alot from tutorials on youtube but i cant seem to find any forums for this, alot of them are old and are different, I am having an issue where exporting the map which i did with texturexyz onto the mesh in mari. Basically I export the map but the bleeding seems to be going into the mesh, instead of bleeding outwards. Any help would be much appreciated!
![](https://us.v-cdn.net/5021068/uploads/editor/lk/lzucc3elrijd.png)
the displacement issue due to importing the map with the bleed.
![](https://us.v-cdn.net/5021068/uploads/editor/ib/e6demtvh77we.png)
the UV bleed exported out^
![Image: https://us.v-cdn.net/5021068/uploads/editor/iv/m97g9qosdvd7.png](https://us.v-cdn.net/5021068/uploads/editor/iv/m97g9qosdvd7.png)
![Image: https://us.v-cdn.net/5021068/uploads/editor/zb/enzck2v05b13.png](https://us.v-cdn.net/5021068/uploads/editor/zb/enzck2v05b13.png)
drawing of how the bleed is like, if I am not wrong.
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