Finished:
If you wanna see more Shots of the Finished Gun or if you wanna get it form my Artstation Store
Check out my
Artstation! I would really appreciate it!
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Hey Guys,
i just started working on a F90 Assault Rifle.
i will create all the inner pieces as well, to create a "functional" rifle^^
The blockout is pretty much done:
and i already started with the highpoly!
Here is the scope:
the only thing i might change on the scope is the mounting... i might go for something cooler looking
c&c is very welcome!
Replies
thanks a lot!!!
i will do pass over the whole weapon once all the pieces are done!
i will for sure take another look that that! thanks a lot!
i was able to do the rail today
i added the bipod
cheers mate!
Here we have the hammer and the carrier
thats what i have so far:
and a the small cover inside the stock for the cleaning supplies... maybe im gonna moddel them as well^^ we will see
thanks mate
so thats it for the High poly
so i will do one more pass on everything to add floaters etc. that i might have missed and than im going straight to lowpoly
im hyped took my 36 hours so far to get to this point!
i call the high res done!
lets continue with low res
cheers mate!
try to give it a try on your next weapon, would be nice if you explain how do you move on very fast from doing a good block out to getting into modeling the high-poly in such a short period.
im actually thinking about doing a tutorial for something small, like a laser or a scope
But what im doing right now, is recording my process and release a timelaps video
that would be really nice
if possible try to mention me as soon as u release the timelapse video I would really benefit from it
sure thing!
thanks for the feedback! But i went for one of those without that... one like that: https://www.trijicon.com/products/details/ta01-d-100555
The Lowpoly is done!
Now i will move forward with UVS and hopefully texturing soon!
it sits at around 60k polygons
thanks a lot!
lets see how the final mesh will turn out
As others mentioned, it would be great to see process. Again... looks dope!
yea for sure
i took a screen grap of all my modelling process^^ from blockout to highpoly i have 50h of material xD
will try to do a timelaps of this
and im looking into doing a short tutorial on blockout -> highpoly -> lowpoly! i thought of a scope of some sort, maybe you have an idea, what i could use
@Boosted24v
for sure you will! just keep practicing!
Looks good anyway but instead of the horizontal bumps maybe add a noise bump, something granular specific to ABS plastic
jup it will be at the end its just easier to texture like this
i have those bumps... i guess the polycount compression gets rid of it... but maybe i can add it in the color as well, right now i only have it in the height and roughness
yea i only have them on the apex right now, but i guess my fade is still to big, will tighten that up! cheers mate!
haha^^ thanks man
exactly
thanks a lot mate!
yea i start with the blockout, than the highpoly and than the lowpoly!
https://www.artstation.com/artwork/0nYrVy
Thanks to @teodar23, @lluc21, @Zi0, @CromaTine77, @Boosted24v, @shxsy, @Ashervisalis, @An_Unclean_Hippy and to everyone else who took some time to give me feedback, or just stop by and take a look at what im doing!
yea i would love ot join the artstation challenge for a tutorial
I hope i can finish in time!
haha
i mean i love doing cool 3d stuff^^
but thanks for saying it is cool!
Thanks a lot man! i really appreciate it!
hehe, you will be just fine!
i will link you my timelaps vidoes here: maybe it gives you a litte linside, how to best proceed form Blockout to Highpoly to Lowpoly
Blockout:
https://youtu.be/4JR-SjDLgiY
Highpoly:
https://youtu.be/f0LE5-HbhXM
Lowpoly:
https://youtu.be/OqFGb3bcHjc
thanks for uploading the timelapse videos man! will definitely benefit from it
Of Course man! i hope you can take something away from it