Hi. I'm often in situations where I need to manually alter the normal direction on individual verts to fix shading issues on my models. Is there a tool in Maya to copy the normal direction from one vert to another? I'm currently using a hacked together script to do it but I'm surprised there isn't something in Maya by default.
The closest thing I can find is the 'Set Vertex Normal' in the 'Mesh Display' rollout but this tool only allows you to move the direction with the rotate manipulator which is very imprecise.
Thanks for any help!