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Directional lights cause weird square lighting glitches

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ned_poreyra triangle
I'm learning to light a basic scene in Unreal and I'm getting some weird light glitches from directional lights.

It's better visible when I remove lights one by one.

Point light doesn't cause such glitches.

Actually I made a scene with just one directional light and a cube and the glitches were still appearing. So it's either an inherent "quality" of directional lights in UE4 or I'm doing something wrong on an even more basic level.


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