I'd agree on that sentiment.just be aware about realism. what can be scanned will be, what can be simulated will be. and AI procedures will likely hit realistic topics quicker than stylized. Just for the sheer amount of existing input data.That means you will have to learn to integrate tools in your workflow that do the work for you. You work could become more technical, the focus shifted already. Instead of sculpting folds, you now have to learn pattern making and use simulation to create them realistically.If you do faces, you will have to work with scans, not make it yourself from scratch. Those times are most certainly already over. That doesnt mean you shouldnt learn this stuff, but in production you will likely "only" profit from the knowledge but wont apply it yourself as much as it used to be.
do what you enjoy instead of chasing money. you can make money doing either, but if you actually enjoy what you are doing you will get way better faster and most likely earn more money as a side benefit. chase mastery not money.
ffm32206600 said:...if we suppose that in future i be in a senior level of character art how much money can i expect from this job as a usual artist?something average i mean
as I said, anything that can be scanned will be scanned, and everything that can be simulated will be simulated.that also means, it likely can be done elsewhere for cheaper as the quality bar is hit easier.But now we come into the topic of world territories and according to your artstation you are already neither located in the american or western market as a whole, so this topic will likely (i realy dunno anything about costs of living and rates in iran, so i am pulling this out of my ass) touch you less than it might hit somebody in the west.The job description of realistic onsite or even outsourcing artists certainly has changed in the past years, and it will keep changing.You just have to know if you could embrace it or suffer from it.As pixelmasher said, don't focus solely on the money, you have lots of ground to cover on the quality bar before you can remotely think about where you can make the big bucks. If you are good, you will do well. If you are not, you will not.