hello guys, i am rather new on these forums as well as in 3d art
In fact this is my first art related post.
I am taking this 30 day head sculpt challenge as a means to learn overall head structure and anatomy, and Male/Female variation.
Any critiques or suggestions would mean a lot.
This is the first sculpt i did today without any references ( will use for upcoming ) as a means to gauge my current understanding of things ,Ignore the chest and neck part please.
planning to learn a bit of skull structure and planes before tomorrow's sculpt.
HEAD SCULPT (1/30) (sculpted in zbrush in perspective mode.)
( the plan is to learn to sculpt head (without minor details) by the end of September. After that, learn to sculpt body parts in isolation or full body sculpts in oct ....then go into full body sculpts practices and adding details n all, am already leaning basic anatomy from proko's channel and some books.
after 4 months and 122 sculptures.....I think i should be able to get into working on my own BASIC realtime game character projects that resembles human beings at least.....learning other stuff ( maya, UE4, Substance) along the way.
pardon me for any writing mistakes.
Thanks for reading.