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Substance Designer: Normal Map Issue

polycounter lvl 6
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goekbenjamin polycounter lvl 6
When adding/removing a "default plain normal map"  into the normal slot, you can clearly see that the preview changes somehow

https://images-ext-2.discordapp.net/external/dyW61KpBMqehHwATbxl8ZCFDcxPyuNaUygUZtv7_NhY/https/i.gyazo.com/541f505c5bdec167dfa94c012f2dc579.mp4

its like the default normal map has still some values in it...is that a bug?
(i choosed "metalic roughness", version: 2018.3.1)

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