I have "mesh maps" (AO, normals etc) imported, and placed inside of "Texture Set Settings -> Meshmap".
Now when i change them externally, i reload every single meshmap by hand via right click -> reload", and THAN i have to drop them manually into the slot, so SP know something has changed.
Is this a bug, or is there a better way to do this (semi-)automatically?
![](https://us.v-cdn.net/5021068/uploads/editor/lk/g7d2d80iwj2r.png)
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Thanks alot Jeremie!