Hi everyone,
I'm new to interactivity in UE4 so I'm unsure if this is a simple request or a complex one. I have a scene set up that I can walk around in, and I'd like to add in the functionality below:
1.) A click or key command makes a popup appear on the screen as well as a crosshair in the center of my viewport.
2.) This popup shows the name of the material applied to the surface directly under my crosshair (wall, floor, object)
3.) If I move the crosshair around to a different surface, the callout name updates to show the material applied to the new surface. Essentially it's always "active".
4.) Pressing the key command or clicking again disables the crosshair and popup.
If anyone has any ideas on this or could point me to any useful tutorials I'd appreciate it.
Replies
https://www.youtube.com/watch?v=SvsSnkwB1TQ