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[UE4] ARWall Cyberpunk Scene

polycounter lvl 12
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JZAcH polycounter lvl 12
Hey guys, this scene was created as part of AR experience demo by AR-Wall. My role was to re-light the scene according to the director's needs and help optimize the scene to run above 60fps for shooting. I also did some set dressing to the background. The overall setup was influenced a little by blade runner and deus ex. 

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