This is my first post on Polycount! I have some prior 3D modeling experience in Wings3D and modding games - nothing good enough to share - and am interested in developing my skills further with the ideal goal of working in the game industry. I realize that is not always
attainable and would be fine working in less glamorous industries that can make use of 3D skills.
My main interest is hard surface modeling like vehicles and weapons. The 4-month program for 3D Studio Max offered by the 3D Training Institute (3DTi) sounds really appealing but I can't find much information and reviews on it.
Does anyone have any experience with this institute or the 4 month "production-based course" they offer? Will a program like this provide a solid foundation for breaking into the game industry? And are the program features - the post-graduate alumni support - actually beneficial?http://www.3dtraining.com/asp/programs_3dsmax.aspx