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(WIP) Tavor, Hard Surface Practice

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Joshua Godwin polycounter lvl 4
Hey guys,
So I've been trying to learn Maya recently. Figured I should do some sort of small project to learn the ropes of the program.

Right now I've mostly finished the back end and am slowly working on refining the front. I couldn't find a non destructive workflow like I use in Blender so instead I'm just creasing the edges for now and then will add bevels once I feel I won't need to change anything... If anyone knows of good non destructive workflows for modeling in Maya then let me know :)


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