In The Beginning of Time there were Creators and "Destructors".
Thus by their help a modifier will be created then destroyed.
A modifier has a non-destructive nature, it updates, it is just like
the phoenix who will always reborn from its ashes.
Without further a do let's see what this weirdo is talking about :New Version is out !
Let me explain myself : Beside Crease+ I worked on that tool, My goal was initially to reproduce @kidintwo3
's Shell Mod (Hello friend) , and I ended up with Phoenix Metaphors in my head, plus a suite of modifiers and tools to develop. The latter guy is a huge inspiration for me, also because I modeled in Max and was missing that "mod feelin" in Maya. It was a pain to develop because one would assume it requires to go API senior Level (and it explicitly does). At the end of the day It's super fast, notably speaking of the Quad Chamfer like thingy I designed to update quickly. Also you can use ANY modeling tools, command on the control mesh, if you delete the History (And I do that alot) Connection won't be broken
Get it here : https://gumroad.com/l/NDMPhoenixDocumentation
Thanks to @[HP]
who gave me feedback on the tool
This thread will just be a place for requests and bugs, and requests