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Sketchbook: Natnie

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~~ Critique and Discussion encouraged (just be kind about it) ~~


Hey, thought I'd start up a sketchbook while I'm developing 3D assets for my video game.

Here's a sculpt of the Greek Goddess Athena WIP, who is going to be a character in my game. I'm not that great at high detail - but since it's a video game chara I shouldn't have to get much more detailed than this right?
Still have to do her armour and clothes. I'm worried about doing flowing fabric. Any tips or tuts I should know for it?



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