Figured I'd start a character thread. You can see more of my work at www.smessierobjects.com
Some new work for Terra, the same game I built the space marine dude for. You can see the game in progress at http://starcave.net
. Most of the stuff they have online is older, and they're busy putting together a new demo for GDC. Definitely check them out.
This guy's sculpted and retopoed/Uved in Zbrush, textured in DDO/Photoshop, and rendered in Marmoset 2. He's contained in a single UV space, at 4096 rez textures, and has Diffuse/Gloss/Specular/Normal/Translucency/Emissive maps.