Hi Quixel
I'm creating a new project in NDO, add multi-normal and activate painting, but I can only paint normal "colour" instead of the actual normal information.
Mask view
![Image: https://us.v-cdn.net/5021068/uploads/editor/73/yfhe8in0oy3t.jpg](https://us.v-cdn.net/5021068/uploads/editor/73/yfhe8in0oy3t.jpg)
Painting in sculpting mode is not an issue.
Some support would be appreciated, probably I'm just missing something.
EDIT: I just figured out it updates when I press shift-space twice, though the windows are flickering like crazy, probably the focus is jumping between photoshop and 3DO, quite annoying.
Replies
I don't know yet why I had to press it twice. On a new layer it didn't happen.
Am I just doing something wrong?
This is in Quixel 2.1.4, CS6, Windows 10, 4790k/GTX970.