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[UE4] Thunderbird 1 launchbay diorama

polycounter lvl 7
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BertR polycounter lvl 7
Hey Guys!

I started my graduation at my university, for which I'm going to create a diorama / cutout of the Thunderbird 1 launchbay. Final results should be a handful of beauty renders in Unreal Engine 4. 
I've created this thread to post some weekly updates, ask for feedback and personal motivation.

Below are some screens of the blockout so far, which should show the aimed area, and hopefully the right proportions. Also, reference: Launchbay and Swimmingpool.

Feedback and crits will be welcome all the time ;)




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