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Unity5 Vertex colour shader with fade?

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capone polycounter lvl 20
I'm trying to place a plane in Unity with vertex colour applied and have it fade to from 0 - 100% opaque. None of the existing shaders seem to be able to do this. Whenever I look up tutorials it involves coding/scripting which I have little experience with. Is that really the only way to get fading vertex colour in Unity?

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