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[UE4] GAS

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Mathew O polycounter
Progress:



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So I decided to start a new scene a couple of days ago, more learning needed etc. Also I'm building this in Modo instead of Maya, forcing myself to learn it basically. So there'll probably be a lot of dumb mistakes in this thread! 



Right now I'm thinking I'm going to build a pretty regular looking art deco Gas station that could easily look straight out of the 50s but I also want to plug a very modern mech into it, I'm thinking the mech will be slightly animated and will look like it's powering a closed gas station somehow. It's a little inspired by fallout so I can't wait for my art book to arrive.

Mech Design so far:



My plan is to hopefully wrap this up within the next week or two before I get back to work so hopefully this thread will help with my motivation.

Feedback welcome!

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