I've been working on this asylum scene for a while now.
The original shot is based on a matte background
from the game Abandoned: Chestnut Lodge Asylum. (Karpin)
Well I don't really know the original game, so I just went in and assumed what the rest of the room could look like.
Now I'm slowly losing my sanity and I could really use some feedback and tips on what could be done to take it further in pretty much every aspect
I also tried a daytime version.