Fooling around. Testing stuff out. Getting a hang of things.
NDO for normals
DDO 2 for materials
Mesh and UV in 3Ds max.
Pretty simple workflow actually. I kind of like it.
The can is a bit messy. You can't really tell where the paint starts and stops and where the lid starts and stops.
Something to work on for future projects.
Work in progress. Working on a scene to show off some vegetation. Right now it's in marmoset. It's easier to see my progress there right now. Final shot will probably be in Unreal4.
Update on the non destructive workflow in zbrush.
Its very tiling at the moment. However the primary goal was to see how far i could push the technique at the moment. Not produce the most awesome texture. Very easy to create color variateions from this.
Fully editable spline using meshes. I can choose how long the spline should be and how many spline points. How thick and rotated the mesh should be at each point. what mesh to render and what not to render. What meshes to be a part of the coord and what not to be a part of it.
Replies
NDO for normals
DDO 2 for materials
Mesh and UV in 3Ds max.
Pretty simple workflow actually. I kind of like it.
The can is a bit messy. You can't really tell where the paint starts and stops and where the lid starts and stops.
Something to work on for future projects.
*Edit
So the first one was a disaster.
Here is when i did some more kafoobling around.
*edit
added two more cams
Scene update
Closeup of the fern
Its very tiling at the moment. However the primary goal was to see how far i could push the technique at the moment. Not produce the most awesome texture. Very easy to create color variateions from this.
Slowly progressing but also improving my workflows. Faster and more accurate generation of Textures.
Fully editable spline using meshes. I can choose how long the spline should be and how many spline points. How thick and rotated the mesh should be at each point. what mesh to render and what not to render. What meshes to be a part of the coord and what not to be a part of it.
Marmoseet Viewer file on my Artstation