Hello Polycount forums, I'm Gene and I'm a programmer. Hoping to maybe get some help from here whenever I can post in the appropriate forum, lol. Have a good day and nice to meet you all, maybe I'll stick around to learn something.
Hello Adam and polycount community! I have had a dream/idea of making a game for the past five years. In that time a lot of the thought processes that should go into a game has been done, turned into two game ideas, and I am now starting the long trek into actually making said games.
Howdy, Folks! I'm currently a Computer Animation student at Full Sail University with the goal of wrapping up one career and stepping into the great unknown of a second.
Hello polycount community, I'm a 3rd year 3D animation student in Canada who's trying to produce the best quality content that I can. I mainly use Maya, photoshop and Zbrush for my work. I'm hoping to get a job in 3D modeling or animation after I'm finished college. I hope that by being here I can get some tips from people in the industry with more experience than I have.
Hello, we are a duo of two professional illustrators located in with a wide range of backgrounds. Both of us have years of experience in children's books, editorial illustrations,graphic design, graphic novels/comics, and more. And have the ability to work in any style you may need.
Not to mention being a pair means we are able to finish project in half the time with double the quality.
Some of our past clients are Devil's due entertainment, Coca cola, Liverpool, Henkel. As well as working with play write Jeff Marx.
I feel like a doofus, for I should have done my Hello reply long ago:)
My name is David, I'm a 25 year old guy from Budapest, but starting this September I move to Sheffield to study Games Design at Sheffield Hallam Uni!
I hope I can have my account enabled soon, because I am preparing a comprehensive guide on smoothing groups in Blender and I hope to share it with the community.
Name's Jaden. I am a 3d modeler and environment artist making an indie game called Rule of Gods with a small team of talented people. Getting the ball rolling with this game, I finally decided to make a polycount account and connect with everyone here. Really looking forward to sharing art from our game and making friends along the way
Hello all! I have joined this forum in hopes of getting some critique and feedback on my 3D models, which I want to use for game design. I'm relatively new to modelling so I hope I can get some good info from the experts.
Hello, I am a software developer with some experience modeling and animating. I am looking for artists to help me out for a game project. I will post a thread for more details, when I can. Thanks.
Replies
Regards,
Gene Saika
Im not really new but never posted sooo here we go !
Iam 3d environment artist and here is my portfolio if you are interested http://tacianav.carbonmade.com/
I am a Game Designer and Game Accessibility Consultant. Looking forwards to make contacts here!
This is my first post, I will be posting my works soon !
Cheers to all!
i hope we can learn from each other here
I'm an R&D Rendering / Character / Simulation engineer.
I code stuff: https://github.com/derkreature/IBLBaker
Make snapshots of research: https://vimeo.com/mdavidsonflux
And like discussing the application of this stuff with artists.
Not to mention being a pair means we are able to finish project in half the time with double the quality.
Some of our past clients are Devil's due entertainment, Coca cola, Liverpool, Henkel. As well as working with play write Jeff Marx.
I feel like a doofus, for I should have done my Hello reply long ago:)
My name is David, I'm a 25 year old guy from Budapest, but starting this September I move to Sheffield to study Games Design at Sheffield Hallam Uni!
I hope I can have my account enabled soon, because I am preparing a comprehensive guide on smoothing groups in Blender and I hope to share it with the community.
Thanks and stay creative=)
Looking forward to giving this a go.
I've lurked here for some time, but I need to become more proactive.
I am an indie dev, collaborating at Indie CG, and in a few game projects.
Want to learn and share.
I´m looking forward for a great source of inspiration and learning. Sooner or later i´ll be showing some stuff from me
Hello?