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Hidden UV Clusters in Maya?

Slugs
polycounter lvl 2
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Slugs polycounter lvl 2
Coming from max to maya I find the mechanics of the UV editor to be a little confusing, when I have a multi-object model why do my unselected clusters hide in the layout box?

If I want to manually re-arrange the clusters so all the islands of a certain object are kept together it becomes difficult because everything becomes hidden and I don't know whether or not i'm planting them on top of another object.

Some insight would be lovely :)

http://i.imgur.com/IgHuRMq.gifv

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