StarWars Dark Forces Inspired Game Art
Hello, everyone! So, I've been meaning to start this thread for a while. I've always been a huge fan of Dark Forces - especially the first one. The game obviously took place in the Star Wars universe, but had a style all its own.
A while back I got some free time, and got sort of sucked into making some game art in that same style. The end goal is to make a single-level mobile 3rd person shooter. This was also a good exercise in creating textures my favorite way - using 3DS Max.
I have an orthographic camera aimed down at a bunch of geometry. If you fiddle with the AA settings in MAX you can get some very near-pixelart quality textures.
Here's an example:
All the textures I've made for this are done that same way.
For those interested in more specifics, here's the source for an earlier version of that texture.http://www.hedfiles.net/ImpTex_Peek.zip
I've also made two ships - a TIE Fighter:
And a Custom Corellian Transport, the Verpine Bastard:
I started off using Unity 4, and started with the Beast Lightmapper. This went surprisingly well - the Lightmaps took like 2-3 minutes to bake, and looked awesome. Here are some of the earliest tests...
..And then Unity 5 came out. I had to give it a shot, and moved over to the Enlighten lighting system. The lightmap generation time (using settings from Unity 4) jumped to 2+ hours to bake.
Eventually I adapted more to the new settings required for quick lightmaps in Unity 5, and got the bake times down to 15-20 minutes. Which are pretty reasonable, given how much the scene has grown.
Here's the latest!
And for those wondering how I did the reflections, here:
And here's what it look like running on a mobile device:
Anyhow, I hope you like what you see, and any feedback or crits would be extremely welcome.