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Need critics, suggesstions and help

Hi guys, I'm looking forward finishing my first Dota 2 set. This is high poly sculpt which is the concept and reference to the low poly which I'm making right now. I really appreciate your thoughts on this and your feedback would be a great help. I will make sure I take it positively and work my way up on the workshop. :)

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  • kendmd
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    kendmd polycounter lvl 5
    The silhouette of your set is boring. It needs something to make the design stronger.

    The details are too evenly sized and spaced. Give the pattern some hierarchy; big to medium to small. Try to also give some breathing room or negative spaces between the details, as of right now everything is too densely packed.
  • DooDl3
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    Thank you so much for the feedback Ken, I will work on the silhouette and also on the details. I had a suggestion from one of my workshop artist friend to keep the details big, as they wouldn't show up well in game. I'll definitely follow the patter from big to medium to small pattern. And thank you again. :)
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