Hi guys, I'm looking forward finishing my first Dota 2 set. This is high poly sculpt which is the concept and reference to the low poly which I'm making right now. I really appreciate your thoughts on this and your feedback would be a great help. I will make sure I take it positively and work my way up on the workshop.
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The details are too evenly sized and spaced. Give the pattern some hierarchy; big to medium to small. Try to also give some breathing room or negative spaces between the details, as of right now everything is too densely packed.