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Bug in Max's UV editor? - can't scale UVs

I am new to Max so I can't tell if it's a bug or a "feature" (and in that case pretty weird feature...).

When I scale UVs in any direction or uniformly the UVs snaps back to the original size. When it happened on one object I collapsed the Unwrap UVW and made a new one but when it happened on the second object this wouldn't help so I can't tell if it's related.

Any ideas?

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