Havoc89 wrote: »
This looks fantastic Juniez. Absolutely stunning.
stevston89 wrote: »
Soemthing about the scale seems off. The door and counter in particular feel squashed ( from your 2 latest screenshot). It's stunning otherwise!
Nielsen wrote: »
Cool stuff Juniez!
Something which may improve your scene is adding some potted plants or foliage in troughs to break it up a bit.
benox50 wrote: »
Its awesome, you nailed it ! Need to make an environment based on ME too : >, the art style of this game is my favorite.
Love the Lighting and the radiance, great work dude.
Btw, did you know you can get unreal 3 editor working with ME so you can play in your own maps etc.
Kar-re wrote: »
I agree with @Nielsen, some foilage would really put the dot over the i, great work already. The PBR materials look wonderful. What are your tri-budget for the props etc?
Logithx wrote: »
Looks great, too bad about glass/translucent materials in UE4. No matter what you try it always looks terrible one way or another.
Mr Bear wrote: »
Well damn, been great watching this come together. Nice sharp and clean final screenshots man. To be extremely nit picky I would make your font smaller, dont hide the nice art, no matter how many pixels!
Have DICE offered you a job yet =P?
Minos wrote: »
Only thing missing is small scale props/clutter, the scene feels very bare and dead without them! (sorry if this is a redundant comment, i haven't read the entire thread)
I also think your prop placement could be more interesting, it usually looks much better when you create small "islands of props" instead of evenly spacing them everywhere. A good example is the hallway shot, instead of having evenly spaced couches underneath the windows you could have a few pockets with a couch, side table, sculpture, plant etc...
Here's a great example, even though the desks themselves are evenly spaced, the small scale props are all concentrated in small pockets instead of filling every open space:
Anyways, seems like you are already done with the scene though. Kickass work all around!
Scorpyx wrote: »
nooby wrote: »
r4ptur3 wrote: »
Orb wrote: »
This is looking sick, very polished work .Love the small scale details normal you got (spec, detail normal)
Hoshi wrote: »
I love it Congratz man, it looks really amazing.
BradMyers82 wrote: »
very cool! nice work!
ScottMichaelH wrote: »
good work, makes me feel like I'm running through it myself
bluekangaroo wrote: »
this is pretty impressive, just curious how long did this take you to put together. also any chance you might release the map to the community/marketplace?