Hello I can't wait to post my work and get any feedback that I can get from this wonderful community of video game modelers and I can't wait to learn as much as I can from here.
Hello! I'm new to the amazing world of 3D modeling, and I just started learning it on my own recently. I'm a avid DoTA 2 player, so I look forward to make items for my favourite heroes to start my 3D modeling journey.
I've been meaning to make a polycount account for a while now, just graduated Full Sail University and figure it's past time. I'm a props and environment artist, my website is www.dustenjameson.com. Looking forward to the Community.
Hello Adam and the community! I'm a recent graduate working on developing my technical art portfolio, and I'm looking forward to learning from my fellow artists!
Greetings all. Seems like I used to have an account here, but can't seem to find any associated emails so, here I am (again?).
Local traditional sculptor, moldmaker and digi-head in Austin, TX. Been using Zbrush off and on since 2007 and am self taught when it comes to 3D Modeling. Look forward to conversing with all you talented folks here on the boards. Cheers!
Hello,
I am primarily self taught concept artist/ illustrator working in the game industry right now. I cam across the crimson daggers community through you tube and thought it would be great to be a part of this community.
I am here to improve my art and help others along the way.I really do hope I make a lot of new friends . Looking forward to meet you guys.
Hello, im rly glad that i created an account at this forum, cause i am new to 2d and 3d art. i recently learned the basics of blender and gimp and i want to create my firt item for the dota 2 workshop. to get some more knowledge of the proces of creating such content i read many guides on the valve developer wiki and other websites. i hope that i can get tips from other people who already have more knowledge of the creating of an dota 2 items on this forum, if i have problems and cant find a solution myself. So to all at this forum again, hello
Replies
First ever proper item is already out: http://www.polycount.com/forum/showthread.php?t=63361
I look forward to learn from this amazing community!
Used to work as a game artist and looking to get back into making mods for the new Unreal Tournament.
Please check out my website and follow me on my social threads
Glad to become apart of the Poly Count Fam.
Thanks!
I always wanted to register but never had the chance to do it: now is the time.
I'm Ahmed an Engineer in Electronics and doing Environment as hobby
Welcome, Polycount!
Local traditional sculptor, moldmaker and digi-head in Austin, TX. Been using Zbrush off and on since 2007 and am self taught when it comes to 3D Modeling. Look forward to conversing with all you talented folks here on the boards. Cheers!
I am looking for people to share knowledge and tips about the digital art industry.
Bye for now!!
My name is Kevin. I'm a software developer (programmer) who has been making games for 25+ years.
I will mostly use this forum to find artists who want to work with a team.
Thanks!
Joining up to take part in the UTMC contest event that started and to learn a bit more Zbrush/3d.
Thanks!
I am primarily self taught concept artist/ illustrator working in the game industry right now. I cam across the crimson daggers community through you tube and thought it would be great to be a part of this community.
I am here to improve my art and help others along the way.I really do hope I make a lot of new friends . Looking forward to meet you guys.
Also: Hi!
Can you please activate my account?
Thanks.