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The cro flies straight

TophT
polycounter lvl 10
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TophT polycounter lvl 10
Hey all,
Been working on this guy forever and I was using him as an example model as I taught a class on modelling and organic sculpting. Thought I would share him with you. Modelled in ZBrush, polypainted in brush, textures created in Photoshop, low poly from Max, shirt was created in Marvelous Designer and Maya rigged in Max, rendered in Marmoset 2, and lastly, his cut was animated with APEX form NVidia. The bike was done mostly in max with a couple components brought into ZBrush for polishing. All and all I learned some pretty cool ways of working with this mesh that have sped me up, a lot. Requires a lot of back and forth between different packages, but in the end, you can't argue with the speed of the results.
xFE02VGQdks1zGjdQqI9usAcwEQN2EK3m6Gk7vv-wko=s1920
kKJTjx-H1ciYSK-WfgikGQdZgEjDxc9s98JZjSBqxKo=s1920

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  • ysalex
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    ysalex interpolator
    Not sure if it's just me or everyone, but I can't see the images.
  • TophT
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    TophT polycounter lvl 10
    Yeah, technical issue, I'm working on it. gimme a sec.
  • TophT
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    TophT polycounter lvl 10
    OK, links should be good now.
  • Eric Chadwick
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    Looks cool! Would love to see it quite a bit closer, there's a whole lot of background. Can you share some wires, texture flats, etc.?
  • TophT
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    TophT polycounter lvl 10
    Yeah, sorry about that. I should have rendered this much better. I was going for a PC wallpaper for some fans of the show. I forgot that this site isn't interested in that. Here are some more renders of the high poly and the wires and whatnot.
    Also, here is some technical information,
    Jax is 50k and the bike is slightly over that.
    Jax is using 4 materials, split between the clothing, his cut, the head/hair and the arms. The bike has the same with the chrome bits on one, leather and rubber on another, shiny metal bits on the third and the matte metal on the last.
    I plan on making several iterations of him at different polygon levels, this is the highest and I'll start baking down from here.
    yNSe-oFsr9MwDjMbRyvJrRDh14tZiLM1bKliI8hPGE0=w1920
    h9qCF31fMh9roS6nO-CBJgB12Bf-v3DZN7Z-xr8oEMg=w3000
    rgr73RgbXIPacAOIuSr5Y61C99G36rH_WS7_m4CV2q8=w1024
    X3jg32hDJUzIg4GoYheQ7Z2X1aLp7-4TMTxKjsTJ-1k=w2048
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