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The cro flies straight

TophT
polycounter lvl 10
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TophT polycounter lvl 10
Hey all,
Been working on this guy forever and I was using him as an example model as I taught a class on modelling and organic sculpting. Thought I would share him with you. Modelled in ZBrush, polypainted in brush, textures created in Photoshop, low poly from Max, shirt was created in Marvelous Designer and Maya rigged in Max, rendered in Marmoset 2, and lastly, his cut was animated with APEX form NVidia. The bike was done mostly in max with a couple components brought into ZBrush for polishing. All and all I learned some pretty cool ways of working with this mesh that have sped me up, a lot. Requires a lot of back and forth between different packages, but in the end, you can't argue with the speed of the results.
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kKJTjx-H1ciYSK-WfgikGQdZgEjDxc9s98JZjSBqxKo=s1920

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